Spiele Entwickeln Mit Unreal Engine 4

Spiele entwickeln mit Unreal Engine 4 PDF
Author: Jonas Richartz
Publisher: Carl Hanser Verlag GmbH Co KG
ISBN: 3446456252
Release: 2018-01-15
Size: 60.48 MB
Format: PDF, ePub, Docs
Category : Computers
Languages : de
Pages : 512
View: 377

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by Jonas Richartz, Spiele Entwickeln Mit Unreal Engine 4 Books available in PDF, EPUB, Mobi Format. Download Spiele Entwickeln Mit Unreal Engine 4 books, Ihr Einstieg in die Welt der Spieleentwicklung mit Unreal Engine 4 Umfassend lernen Sie das Arbeiten mit der Engine, die visuelle Programmierung mit Blueprints und viele weitere Aspekte der Spieleentwicklung. Sie werden sehen, dass Sie alles, was Sie sich vorstellen, auch umsetzen können. Diese zweite Auflage wurde um neue Features und Beispiele zu den Themen Landscape, Multiplayer, Static Mesh und Widget erweitert. Darüber hinaus enthält sie ein umfangreiches Kapitel zur Entwicklung von Virtual Reality-Apps von Benedikt Engelhard. Schritt für Schritt werden Sie in die Welt der Spiele-Entwicklung eingeführt. Folgende Themen erwarten Sie: Teil I: Einstieg in die Unreal-Oberfläche und die Blueprint-Programmierung inklusive Programmiergrundlagen (bool, Integer, float, if, array, Actors ...). Teil II: Alle wichtigen Unreal- und Blueprint-Techniken wie z.B. Objekte im 3D- Raum, Steuerung (Tastatur/Maus/Touch), Physik, Audio, Licht und Schatten, Partikel, Landschaften, Whiteboxing, Unreal-Interne Datenbanken, Animationen usw. Teil III: Komplexere Techniken wie z.B. Netzwerk, Debugging, Optimierung (für Performance), KI und das Packaging für Desktop, Konsole, Web und Mobile Teil IV: Entwicklung eines kompletten Spiels, in dem die beschriebenen Techniken zum Einsatz kommen sowie eines kompletten VR-Games. Viele kleinere Beispiele und Aufgaben zwischendurch helfen Ihnen, das Gelernte umzusetzten und zu evaluieren. Auf der Website zum Buch finden Sie die Spiele, sämtliche Projektdateien der Spiele sowie Videotutorials. Extra: E-Book inside Systemvoraussetzungen für E-Book inside: Internet-Verbindung und Adobe-Reader oder Ebook-Reader bzw. Adobe Digital Editions.



Spiele Programmieren Mit Der Unreal Engine F R Kids

Spiele programmieren mit der Unreal Engine f  r Kids PDF
Author: Hans-Georg Schumann
Publisher: MITP-Verlags GmbH & Co. KG
ISBN: 3958455271
Release: 2017-01-12
Size: 56.63 MB
Format: PDF, Kindle
Category : Computers
Languages : de
Pages : 428
View: 136

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by Hans-Georg Schumann, Spiele Programmieren Mit Der Unreal Engine F R Kids Books available in PDF, EPUB, Mobi Format. Download Spiele Programmieren Mit Der Unreal Engine F R Kids books,



Unreal Engine 4 Game Development Quick Start Guide

Unreal Engine 4 Game Development Quick Start Guide PDF
Author: Rachel Cordone
Publisher: Packt Publishing Ltd
ISBN: 1789953448
Release: 2019-05-31
Size: 66.68 MB
Format: PDF, Docs
Category : Computers
Languages : un
Pages : 202
View: 487

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by Rachel Cordone, Unreal Engine 4 Game Development Quick Start Guide Books available in PDF, EPUB, Mobi Format. Download Unreal Engine 4 Game Development Quick Start Guide books, Learn how to use Unreal Engine 4 by building 3D and multiplayer games using Blueprints Key Features Learn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++ Learn to design games; use UMG to create menus and HUDs, and replication to create multiplayer games Build dynamic game elements using Animation Blueprints and Behavior Trees Book Description Unreal Engine is a popular game engine for developers to build high-end 2D and 3D games. This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game's functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and Behavior Trees. You will also learn how to use replication to create multiplayer games. By the end of this book, you will have a broad, solid knowledge base to expand upon on your journey with UE4. What you will learn Use project templates to give your game a head start Create custom Blueprints and C++ classes and extend from Epic's base classes Use UMG to create menus and HUDs for your game Create more dynamic characters using Animation Blueprints Learn how to create complex AI with Behavior Trees Use replication to create multiplayer games Optimize, test, and deploy a UE4 project Who this book is for Readers who already have some game development experience and Unity users who would like to try UE4 will all benefit from this book. Knowledge of basic Object-Oriented Programming topics such as variables, functions, and classes is assumed.



Unreal Engine Game Development Blueprints

Unreal Engine Game Development Blueprints PDF
Author: Nicola Valcasara
Publisher: Packt Publishing Ltd
ISBN: 1784391786
Release: 2015-12-29
Size: 12.87 MB
Format: PDF, ePub, Mobi
Category : Computers
Languages : un
Pages : 352
View: 1232

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by Nicola Valcasara, Unreal Engine Game Development Blueprints Books available in PDF, EPUB, Mobi Format. Download Unreal Engine Game Development Blueprints books, Discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions About This Book Understand what a Blueprint is and how to create a complex visual scripting code Discover the infinite possibilities that Unreal Engine offers, and understand which tool to use, where and when Learn to think like a real game developer in order to create enjoyable and bug-free games using this comprehensive and practical handbook Who This Book Is For This book is ideal for intermediate level developers who know how to use Unreal Engine and want to go through a series of projects that will further their expertise. Working knowledge of C++ is a must. What You Will Learn Write clean and reusable Blueprint scripts Develop any kind of game you have in mind, following the rules used by experts Move through Unreal Engine 4, always knowing what you are doing and where to find the right tool for your needs Integrate C++ code into your projects using Visual Studio and the tools that Unreal provides Extricate between classes, nodes, interfaces, macros, and functions Work with different types of assets, from 3D objects to audio sources, from UI buttons to animations Explore all the aspects of the game logic—collisions, navigation meshes, matinees, volumes, events, and states In Detail With the arrival of Unreal Engine 4, a new wonderful tool was born: Blueprint. This visual scripting tool allows even non-programmers to develop the logic for their games, allowing almost anyone to create entire games without the need to write a single line of code. The range of features you can access with Blueprint script is pretty extensive, making it one of the foremost choices for many game developers. Unreal Engine Game Development Blueprints helps you unleash the real power of Unreal by helping you to create engaging and spectacular games. It will explain all the aspects of developing a game, focusing on visual scripting, and giving you all the information you need to create your own games. We start with an introductory chapter to help you move fluidly inside the Blueprint user interface, recognize its different components, and understand any already written Blueprint script. Following this, you will learn how to modify generated Blueprint classes to produce a single player tic-tac-toe game and personalize it. Next, you will learn how to create simple user interfaces, and how to extend Blueprints through code. This will help you make an informed decision between choosing Blueprint or code. You will then see the real power of Unreal unleashed as you create a beautiful scene with moving, AI controlled objects, particles, and lights. Then, you will learn how to create AI using a behavior tree and a global level Blueprint, how to modify the camera, and how to shoot custom bullets. Finally, you will create a complex game using Blueprintable components complete with a menu, power-up, dangerous objects, and different weapons. Style and approach This is an easy-to-follow guide full of practical game examples. Each chapter contains step-by-step instructions to build a complete game and each game uses a different tool in order to cover all the topics in a detailed and progressive manner.



Unreal Engine 4

Unreal Engine 4 PDF
Author: Güvenç Şahin
Publisher: KODLAB YAYIN DAĞITIM YAZILIM LTD.ŞTİ.
ISBN: 605520164X
Release:
Size: 30.19 MB
Format: PDF
Category : Computers
Languages : un
Pages : 264
View: 6291

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by Güvenç Şahin, Unreal Engine 4 Books available in PDF, EPUB, Mobi Format. Download Unreal Engine 4 books, Bu kitap, Unreal Engine 4 oyun motorunu kullanmaya başlayacak olan geliştiricilere yönelik bir yol gösterici kılavuz olarak hazırlanmıştır. Kitap boyunca Unreal Engine 4’ün başlangıç seviyesinden ileri seviye uygulamalara doğru bir anlatım izlenmiştir. Bu nedenle ister ilk oyun motoru deneyimi olacak geliştiriciler, isterse de farklı bir oyun motorundan Unreal Engine 4’e geçiş yapmak isteyen geliştiriciler kitabı kolaylıkla takip edebilirler. Kitap içeriğinde anlatılan tüm konular, projeler de uygulanmış ve nasıl kullanıldıkları gösterilmiştir. Kitap ile birlikte gelen örnek projeler, bu uygulamaların her detayına erişme imkanını okuyucularımıza sunmaktadır. • Oyun Motoru Kavramı • Unreal Engine 4 Editörü ve Kullanım İpuçları • Bsp Geometrileri • Paint Aracı • Landscape Aracı • Foliage Aracı • Content Browser Kullanımı • Texture’lar • Material’lar • Shader’lar • Mesh’ler • Particle Kullanımı • Işıklandırma • Blueprints ve Görsel Programlama • Matinee Aracı • Level Streaming • Post Process • Programlama • Örnek Proje Oluşturma • Proje Çıktısı Oluşturma



Blueprints Visual Scripting For Unreal Engine

Blueprints Visual Scripting for Unreal Engine PDF
Author: Marcos Romero
Publisher: Packt Publishing Ltd
ISBN: 1789348420
Release: 2019-08-23
Size: 74.29 MB
Format: PDF, Mobi
Category : Computers
Languages : un
Pages : 380
View: 761

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Blueprints Visual Scripting For Unreal Engine PDF Full

by Marcos Romero, Blueprints Visual Scripting For Unreal Engine Books available in PDF, EPUB, Mobi Format. Download Blueprints Visual Scripting For Unreal Engine books, Develop high-quality interactive games with the power of Unreal Engine's visual scripting language and Blueprints framework Key Features Design a fully functional game in UE4 without writing a single line of code Implement visual scripting to develop gameplay mechanics, UI, visual effects, VR and artificial intelligence Deploy your game on multiple platforms and share it with the world Book Description Blueprints is the visual scripting system in Unreal Engine that enables programmers to create baseline systems and can be extended by designers. This book helps you explore all the features of the Blueprint Editor and guides you through using Variables, Macros, and Functions. You’ll also learn about object-oriented programming (OOP) and discover the Gameplay Framework. In addition to this, you’ll learn how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters will focus on building a fully functional game using a step-by-step approach. You’ll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You’ll then progress from creating basic shooting mechanics to more complex systems, such as user interface elements and intelligent enemy behavior. The skills you will develop using Blueprints can also be employed in other gaming genres. In the concluding chapters, the book demonstrates how to use arrays, maps, enums, and vector operations. Finally, you’ll learn how to build a basic VR game. By the end of this book, you’ll have learned how to build a fully functional game and will have the skills required to develop an entertaining experience for your audience. What you will learn Understand programming concepts in Blueprints Create prototypes and iterate new game mechanics rapidly Build user interface elements and interactive menus Use advanced Blueprint nodes to manage the complexity of a game Explore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event Graph Get to grips with object-oriented programming (OOP) concepts and explore the Gameplay Framework Learn Virtual Reality development with UE Blueprint Who this book is for This book is for anyone who is interested in developing games or applications with UE4. Although basic knowledge of Windows OS is required, experience in programming or UE4 is not necessary.



Unreal City

Unreal City PDF
Author: Neil Powell
Publisher: Millivres Prowler Group
ISBN:
Release: 1992
Size: 17.13 MB
Format: PDF, Kindle
Category : Fiction
Languages : en
Pages : 181
View: 2397

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by Neil Powell, Unreal City Books available in PDF, EPUB, Mobi Format. Download Unreal City books,



Unreal Tournament 2003

Unreal Tournament 2003 PDF
Author: Bryan Stratton
Publisher: Prima Lifestyles
ISBN: 9780761539681
Release: 2002-09
Size: 11.93 MB
Format: PDF, Mobi
Category : Games & Activities
Languages : en
Pages : 125
View: 4128

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Unreal Tournament 2003 PDF Full

by Bryan Stratton, Unreal Tournament 2003 Books available in PDF, EPUB, Mobi Format. Download Unreal Tournament 2003 books, Let the Games Begin • Exhaustive maps covering every level • Winning game plans for Deathmatch, Team Deathmatch, Capture the Flag, Bombing Run, and Double Domination • Killer single-player strategies • Build the ultimate Tournament team, one body at a time • Comprehensive weapons and items descriptions with tips and tricks for each. • Merciless breakdowns and bios of every character • All the secrets and cheats your opponents don't want you to have • Game configuration tips that will get the most out of your PC



Unreal Engine 4 Game Development In 24 Hours Sams Teach Yourself

Unreal Engine 4 Game Development in 24 Hours  Sams Teach Yourself PDF
Author: Aram Cookson
Publisher: Sams Publishing
ISBN: 0134389107
Release: 2016-06-01
Size: 36.72 MB
Format: PDF, ePub, Docs
Category : Computers
Languages : un
Pages : 496
View: 410

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by Aram Cookson, Unreal Engine 4 Game Development In 24 Hours Sams Teach Yourself Books available in PDF, EPUB, Mobi Format. Download Unreal Engine 4 Game Development In 24 Hours Sams Teach Yourself books, Want to make games for Windows, Mac, iPad, Android, the web, game consoles, or all of them? Don't know where to begin? Download Unreal Engine 4 for free, and get this book! In just 24 lessons of one hour or less, Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours will help you master every step of the game development process, and bring everything together in real projects that create real games. Each short, easy lesson builds on all that's come before, guiding you smoothly to mastery. The authors cover all this, and much more: How games and game projects are organized What Unreal Engine 4 does, and how it works Essential Unreal Engine 4 terminology and techniques Creating levels Editing materials, landscape, and foliage Integrating audio into your games Creating amazing effects with the Cascade Editor and Unreal's particle system Visually scripting your games, including level blueprints and FPS encounters Implementing game physics Recognizing and reacting to user inputs Building your executable Working with motion graphics, interfaces, and HUDs Scripting arcade shooters Developing for mobile devices And much more All the project files and assets you'll need are available for download, including "before-and-after" files demonstrating initial setup and proper completion for every exercise. Throughout, step-by-step instructions walk you through common questions, issues, and tasks; Q-and-As, Quizzes, and Exercises build and test your knowledge; "Did You Know?" tips offer insider advice and shortcuts; and "Watch Out!" alerts help you avoid problems. By the time you're finished, you'll have all the skills and code you'll need to build great games with Unreal Engine 4 - no matter what kind of game you want to create, or where you want to deliver it.



Unreal Cities

Unreal Cities PDF
Author: William Chapman Sharpe
Publisher:
ISBN:
Release: 1990
Size: 79.62 MB
Format: PDF, Mobi
Category : Literary Criticism
Languages : en
Pages : 228
View: 567

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by William Chapman Sharpe, Unreal Cities Books available in PDF, EPUB, Mobi Format. Download Unreal Cities books,



Between Real And Unreal

Between Real and Unreal PDF
Author: Stefan Bergström
Publisher: Peter Lang Pub Incorporated
ISBN:
Release: 1999
Size: 79.32 MB
Format: PDF
Category : Literary Criticism
Languages : en
Pages : 141
View: 6367

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by Stefan Bergström, Between Real And Unreal Books available in PDF, EPUB, Mobi Format. Download Between Real And Unreal books, Between Real and Unreal presents new insights into E. T. A. Hoffmann's innovative use of the fantastic in his short fiction, as typified primarily by the collection «Die Serapionsbrüder». With Tzvetan Todorov's structuralist theories of the fantastic as a major point of departure, Stefan Bergström explores the unusual nature and method of Hoffmann's colorful depictions of a fantastic world between reality and imagination. The study is devoted to an analysis of several main themes represented in Hoffmann's literary production, particularly «Die Serapionsbrüder». Dr. Bergström argues that there is a structural, thematic coherence in this short story collection that gives it a special character based on a conscious interaction between a realistic and imaginary world.



Unreal Engine 4 Scripting With C Cookbook

Unreal Engine 4 Scripting with C   Cookbook PDF
Author: William Sherif
Publisher: Packt Publishing Ltd
ISBN: 1785884689
Release: 2016-10-24
Size: 68.57 MB
Format: PDF, ePub
Category : Computers
Languages : un
Pages : 452
View: 966

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by William Sherif, Unreal Engine 4 Scripting With C Cookbook Books available in PDF, EPUB, Mobi Format. Download Unreal Engine 4 Scripting With C Cookbook books, Get the best out of your games by scripting them using UE4 About This Book A straightforward and easy-to-follow format A selection of the most important tasks and problems Carefully organized instructions to solve problems efficiently Clear explanations of what you did Solutions that can be applied to solve real-world problems Who This Book Is For This book is intended for game developers who understand the fundamentals of game design and C++ and would like to incorporate native code into the games they make with Unreal. They will be programmers who want to extend the engine, or implement systems and Actors that allow designers control and flexibility when building levels. What You Will Learn Build function libraries (Blueprints) containing reusable code to reduce upkeep Move low-level functions from Blueprint into C++ to improve performance Abstract away complex implementation details to simplify designer workflows Incorporate existing libraries into your game to add extra functionality such as hardware integration Implement AI tasks and behaviors in Blueprints and C++ Generate data to control the appearance and content of UI elements In Detail Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this book is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this book will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the book, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language. Style and approach A recipe based practical guide to show you how you can leverage C++ to manipulate and change your game behavior and game design using Unreal Engine 4.



Modern Wealth Real And Unreal A Study In Economics

Modern Wealth  Real and Unreal  a Study in Economics PDF
Author: Liverpool (England). Liverpool Fabian Society
Publisher:
ISBN:
Release: 1896
Size: 61.77 MB
Format: PDF, Mobi
Category : Economics
Languages : en
Pages : 28
View: 3007

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Modern Wealth Real And Unreal A Study In Economics PDF Full

by Liverpool (England). Liverpool Fabian Society, Modern Wealth Real And Unreal A Study In Economics Books available in PDF, EPUB, Mobi Format. Download Modern Wealth Real And Unreal A Study In Economics books,



Unreal Engine 4 Game Development Essentials

Unreal Engine 4 Game Development Essentials PDF
Author: Satheesh PV
Publisher: Packt Publishing Ltd
ISBN: 1784398454
Release: 2016-02-25
Size: 77.66 MB
Format: PDF, ePub
Category : Computers
Languages : un
Pages : 266
View: 2909

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Unreal Engine 4 Game Development Essentials PDF Full

by Satheesh PV, Unreal Engine 4 Game Development Essentials Books available in PDF, EPUB, Mobi Format. Download Unreal Engine 4 Game Development Essentials books, Master the basics of Unreal Engine 4 to build stunning video games About This Book Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features Create dream video games with the help of the different tools Unreal Engine 4 offers Create video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guide Who This Book Is For If you have a basic understanding of working on a 3D environment and you are interested in video game development, then this book is for you. A solid knowledge of C++ will come in handy. What You Will Learn Download both the binary and source version of Unreal Engine 4 and get familiar with the UI Get to know more about the Material Editor and how it works Add a post process to the scene and alter it to get a unique look for your scene Acquaint yourself with the unique and exclusive feature of Unreal Engine 4—Blueprints Find out more about Static and Dynamic lighting and the difference between various lights Use Matinee to create cut scenes Create a health bar for the player with the use of Unreal Motion Graphics (UMG) Get familiar with Cascade Particle Editor In Detail Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more. Style and approach This step-by-step guide will help you gain practical knowledge about Unreal Engine through detailed descriptions of all the tools offered by Unreal Engine.



Game Development And Simulation With Unreal Technology Second Edition

Game Development and Simulation with Unreal Technology  Second Edition PDF
Author: Alireza Tavakkoli
Publisher: CRC Press
ISBN: 1351607650
Release: 2018-12-17
Size: 15.30 MB
Format: PDF, Docs
Category : Computers
Languages : un
Pages : 674
View: 7224

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Game Development And Simulation With Unreal Technology Second Edition PDF Full

by Alireza Tavakkoli, Game Development And Simulation With Unreal Technology Second Edition Books available in PDF, EPUB, Mobi Format. Download Game Development And Simulation With Unreal Technology Second Edition books, Dr. Alireza Tavakkoli’s Game Development and Simulation with Unreal Technology covers the latest version of Unreal Technology. Since the 1990s Epic Games, Inc. has been leading the revolution of gaming graphics and Artificial Intelligence. Now, unreal technology is one of the most potent and prominent engines that is currently used in games. Its influence can be spotted in classic triple A titles like, Fortnite, Gears of War 2, Borderlands 2, and XCOM: Enemy Unknown. Tavakkoli goes into detail concerning the creation of game level designs, blueprint coding, shader programing, as well as artificial intelligence concepts to help readers in creating their own games. Game Development also includes a number of practice friendly extensions and concept modules to help solidify the reader’s understanding of concepts and techniques. The book is divided into three sections that acts as building blocks in order to facilitate the comprehension of the material.



Learning Unreal Engine Game Development

Learning Unreal Engine Game Development PDF
Author: Joanna Lee
Publisher:
ISBN: 9781784398156
Release: 2016-01-29
Size: 29.83 MB
Format: PDF, Mobi
Category :
Languages : un
Pages : 274
View: 1787

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Learning Unreal Engine Game Development PDF Full

by Joanna Lee, Learning Unreal Engine Game Development Books available in PDF, EPUB, Mobi Format. Download Learning Unreal Engine Game Development books, A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4About This Book- Learn about game development and the building blocks that go into creating a game- A simple tutorial for beginners to get acquainted with the Unreal Engine architecture- Learn about the features and functionalities of Unreal Engine 4 and how to use them to create your own gamesWho This Book Is ForIf you are new to game development and want to learn how games are created using Unreal Engine 4, this book is the right choice for you. You do not need prior game development experience, but it is expected that you have played games before. Knowledge of C++ would prove to be useful.What You Will Learn- Learn what a game engine is, the history of Unreal Engine, and how game studios create games- Explore the Unreal Engine 4 editor controls and learn how to use the editor to create a room in a game level- Understand the basic structures of objects in a game, such as the differences between BSP and static meshes- Make objects interactive using level blueprints- Learn more about computer graphics rendering; how materials and light are rendered in your game- Get acquainted with the Material Editor to create materials and use different types of lights in the game levels- Utilize the various editors, tools, and features such as UI, the particle system, audio, terrain manipulation, and cinematics in Unreal Engine 4 to create game levelsIn DetailUnreal Engine 4 is a powerful game development engine that provides rich functionalities to create 2D and 3D games across multiple platforms. Many people know what a game is and they play games every day, but how many of them know how to create a game? Unreal Engine technology powers hundreds of games, and thousands of individuals have built careers and companies around skills developed using this engine.Learning Unreal Engine 4 Game Development starts with small, simple game ideas and playable projects that you can actually finish. The book first teaches you the basics of using Unreal Engine to create a simple game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. The complexity will increase over the chapters and the examples chosen will help you learn a wide variety of game development techniques. This book aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this book, you'll have learnt about the entire Unreal suite and know how to successfully create fun, simple games.Style and approach This book explains in detail what goes into the development of a game, provides hands-on examples that you can follow to create the different components of a game, and provides sufficient background/theory to equip you with a solid foundation for creating your own games.



Unreal Engine Physics Essentials

Unreal Engine Physics Essentials PDF
Author: Katax Emperore
Publisher: Packt Publishing Ltd
ISBN: 1784398233
Release: 2015-09-28
Size: 25.98 MB
Format: PDF, Mobi
Category : Computers
Languages : un
Pages : 216
View: 2243

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by Katax Emperore, Unreal Engine Physics Essentials Books available in PDF, EPUB, Mobi Format. Download Unreal Engine Physics Essentials books, Gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4 About This Book Use the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game world Explore the Collision mechanics within Unreal Engine 4 to create advanced, real-world physics A step-by-step guide to implementing the Physics concepts involved in Unreal Engine 4 to create a working Vehicle Blueprint Who This Book Is For This book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game-world. No matter what your knowledge base of Unreal Engine 4 is, this book contains valuable information on blueprint scripting, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games. What You Will Learn Get to know basic to intermediate topics in mathematics and physics Create assets using the Physics Asset Tool (PhAT) in Unreal Engine 4 Develop Collision Hulls, which are necessary to take advantage of Unreal Engine 4's physics and collision events Use constraints to create advanced physics-based assets for your game-world Working knowledge of physics bodies, physics damping, and friction within Unreal Engine 4 Develop physical materials to recreate real-world friction for substances such as glass and ice Create a working vehicle blueprint from scratch using assets provided by Unreal Engine 4 Gain knowledge about implementing advanced physics in Unreal Engine 4 using C++ programming In Detail Unreal Engine 4 is one of the leading game development tools used by both AAA and independent developers alike to create breathe-taking games. One of the key features of this tool is the use of Physics to create a believable game-world for players to explore. This book gives readers practical insight into the mathematical and physics principles necessary to properly implement physics within Unreal Engine 4. Discover how to manipulate physics within Unreal Engine 4 by learning basic real-world mathematical and physics concepts that assist in the implementation of physics-based objects in your game world. Then, you'll be introduced to PhAT (Physics Asset Tool) within Unreal Engine 4 to learn more about developing game physics objects for your game world. Next, dive into Unreal Engine 4's collision generation, physical materials, blueprints, constraints, and more to get hands-on experience with the tools provided by Epic to create real-world physics in Unreal Engine 4. Lastly, you will create a working Vehicle Blueprint that uses all the concepts covered in this book, as well as covering advanced physics-based topics. Style and approach An easy-to-follow reference text filled with working examples of physics within Unreal Engine 4. Each topic is broken down to easily explain how to implement physics and physical objects in your game-world using the tools provided by Epic Games Unreal Engine 4.



Unreal Engine 4 Virtual Reality Projects

Unreal Engine 4 Virtual Reality Projects PDF
Author: Kevin Mack
Publisher: Packt Publishing Ltd
ISBN: 1789133882
Release: 2019-04-30
Size: 41.53 MB
Format: PDF
Category : Computers
Languages : un
Pages : 632
View: 1376

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Unreal Engine 4 Virtual Reality Projects PDF Full

by Kevin Mack, Unreal Engine 4 Virtual Reality Projects Books available in PDF, EPUB, Mobi Format. Download Unreal Engine 4 Virtual Reality Projects books, Learn to design and build Virtual Reality experiences, applications, and games in Unreal Engine 4 through a series of practical, hands-on projects that teach you to create controllable avatars, user interfaces, and more. Key Features Learn about effective VR design and develop virtual reality games and applications for every VR platform Build essential features for VR such as player locomotion and interaction, 3D user interfaces, and 360 media players Learn about multiplayer networking and how to extend the engine using plugins and asset packs Book Description Unreal Engine 4 (UE4) is a powerful tool for developing VR games and applications. With its visual scripting language, Blueprint, and built-in support for all major VR headsets, it's a perfect tool for designers, artists, and engineers to realize their visions in VR. This book will guide you step-by-step through a series of projects that teach essential concepts and techniques for VR development in UE4. You will begin by learning how to think about (and design for) VR and then proceed to set up a development environment. A series of practical projects follows, taking you through essential VR concepts. Through these exercises, you'll learn how to set up UE4 projects that run effectively in VR, how to build player locomotion schemes, and how to use hand controllers to interact with the world. You'll then move on to create user interfaces in 3D space, use the editor's VR mode to build environments directly in VR, and profile/optimize worlds you've built. Finally, you'll explore more advanced topics, such as displaying stereo media in VR, networking in Unreal, and using plugins to extend the engine. Throughout, this book focuses on creating a deeper understanding of why the relevant tools and techniques work as they do, so you can use the techniques and concepts learned here as a springboard for further learning and exploration in VR. What you will learn Understand design principles and concepts for building VR applications Set up your development environment with Unreal Blueprints and C++ Create a player character with several locomotion schemes Evaluate and solve performance problems in VR to maintain high frame rates Display mono and stereo videos in VR Extend Unreal Engine's capabilities using various plugins Who this book is for This book is for anyone interested in learning to develop Virtual Reality games and applications using UE4. Developers new to UE4 will benefit from hands-on projects that guide readers through clearly-explained steps, while both new and experienced developers will learn crucial principles and techniques for VR development in UE4.



Unreal Engine Game Development Cookbook

Unreal Engine Game Development Cookbook PDF
Author: John P. Doran
Publisher: Packt Publishing Ltd
ISBN: 1784395978
Release: 2015-10-30
Size: 44.14 MB
Format: PDF, ePub, Mobi
Category : Computers
Languages : un
Pages : 326
View: 7474

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Unreal Engine Game Development Cookbook PDF Full

by John P. Doran, Unreal Engine Game Development Cookbook Books available in PDF, EPUB, Mobi Format. Download Unreal Engine Game Development Cookbook books, Over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine About This Book Explore the quickest way to tackle common challenges faced in Unreal Engine Create your own content, levels, light scenes, and materials, and work with Blueprints and C++ scripting An intermediate, fast-paced Unreal Engine guide with targeted recipes to design games within its framework Who This Book Is For This book is for those who are relatively experienced with Unreal Engine 4 and have knowledge of its fundamentals. Working knowledge of C++ is required. What You Will Learn Discover editor functionalities for an in-depth insight into game design Develop environments using terrain for outdoor areas and a workflow for interiors as well using brushes Design various kinds of materials with unique features, such as mirrors and glows Explore the various ways that lighting can be used in the engine Build various level effects using Blueprints, Unreal's visual scripting system Set up a development environment and develop custom functionality with C++ for your games Create healthbars and main menus with animations using Slate, Unreal's UI solution, through the UMG Editor Package and create an installer to get your project out into the world In Detail Unreal Engine is powerful tool with rich functionalities to create games. It equips you with the skills to easily build mobile and desktop games from scratch without worrying about which platform they will run on. You can focus on the individual complexities of game development such as animation and rendering. This book takes you on a journey to jumpstart your game design efforts. You will learn various aspects of the Unreal engine commonly encountered with practical examples of how it can be used, with numerous references for further study. You will start by getting acquainted with Unreal Engine 4 and building out levels for your game. This will be followed by recipes to help you create environments, place meshes, and implement your characters. You will then learn to work with lights, camera, and shadows to include special effects in your game. Moving on, you'll learn Blueprint scripting and C++ programming to enable you to achieve trigger effects and add simple functionalities. By the end of the book, you will see how to create a healthbar and main menu, and then get your game ready to be deployed and published. Style and approach This book offers detailed, easy-to-follow recipes that will help you master a wide range of Unreal Engine 4's features. Every recipe provides step-by-step instructions, with explanations of how these features work, and alternative approaches and research materials so you can learn even more.